Microsoft and Sony Partner on Cloud Gaming

Sony and Microsoft announced that they are going to partner up to find joint improvement of future cloud answers in Microsoft Azure to assist their particular game and content-streaming services. In other words, the eternally-competing Xbox and PlayStation consoles’ developers are ending the quarrel, at least some part of it.

Microsoft announced the collaboration at a press release today (May the 17th). As said by Microsoft, the two companies will be partnering not only on clouds; Microsoft gave its Azure datacenters to Sony as well. This will, allegedly, enable Sony to increase the services of its already existing streaming, PlayStation Now, into something proportionate to the likeness of Google Stadia. The reason why Microsoft decided to partner with its enemy is unclear.

Both Sony and Microsoft are attempting to enter or sustain their attempts in the competitive new world of game streaming. Sony has mentioned before then PlayStation Now, which spread over seven more countries in the last period. Microsoft owns Project xCloud, Xbox-to-PC, and mobile device streaming service that it unveiled back in 2018, and which will probably be launched at this year’s E3.

The two tech giants clearly understand the trends, for instance, that other companies such as Google and Amazon will soon be entering into the game streaming service more than before, and are going to attempt to convince the globe that they are the future big sensation. Both Sony and Microsoft are not going to engage in doing game streaming for a full period, for they both have current consoles being worked on at the moment.

The fact that they are attempting to supply these efforts with sufficient resources, and even partnering, implies that they see this thing is going to be something the world will disapprove of them for not having it.

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